![]() ![]() ![]() And the failure of Windows Phone to gain any significant traction means there are very few potential customers out there who don't own a Pleco-compatible iOS or Android device, so we wouldn't make enough to cover our costs via new customers as we've done with Android (and before that with iOS). It seems clear that most of our users would be unwilling to buy a brand new copy of Pleco to use on desktops - they'd expect most of their purchases to transfer over for free - but an 'upgrade fee' wouldn't really be enough to cover development costs by itself (particularly as many of our licensors would - not unreasonably - expect a cut). It seems quite possible that Apple will follow suit next month at WWDC - the Mac App Store is so moribund at this point that I'd almost say they don't have a choice, and a desktop/tablet linkup would also help move a lot more of those giant expensive keyboard-attaching iPads.Īs far as Windows, though, there just isn't the money to justify a native Windows app. ![]() There's actually now more-or-less official confirmation from Google that they're adding support for running Android apps to Chrome OS, so that desktop platform at least should be able to run Pleco very soon (presumably using a more stable version of ARC Welder with some extra APIs) - more details will come tomorrow at the second day of Google I/O. Copy-and-paste seems to be emulator-dependent - might have better luck with a different one, BlueStacks or ARChon or ARC Welder. ![]()
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